SclGraphicsSetMarkerSymbol
Overview
This command permits the symbol to be used to render a marker to be controlled.
Synopsis
SclGraphicsSetMarkerSymbol $symbol
Arguments
- symbol
- "*" A star of some sort.
- "X" An 'X' mark.
- "+" A `+' mark.
- "." A simple dot.
- "()" or "O" An open circle, similar to `O'. Note: both a letter ("O" or "o") and a numeral ("0") will work.
- "(*)" or "@" A filled-in circle.
- "(.)" An open circle with a dot in the center.
- "(+)" An open circle with a + in the center.
- "(x)" An open circle with a + in the center.
- "(())" or "(O)" An open circle with another circle inside.
- "[]" A hollow box.
- "[*]" A filled-in box.
- "[.]" A hollow box with a dot in the center.
- "[x]" A hollow box with an x in the center.
- "<>" A hollow diamond.
- "<*>" A filled-in diamond.
- "<.>" A hollow diamond with a dot in the center.
- "<+>" A hollow diamond with a + in the center.
- "/\" A hollow up-pointing triangle.
- "/*\" A filled-in triangle.
- "/.\" A hollow triangle with a dot in the center.
- "|>" A hollow rightward-triangle.
- "|*>" A filled-in rightward-triangle.
- "|.>" A hollow rightward-triangle with a dot in the center.
- "<|" A hollow leftward-triangle.
- "<*|" A filled-in leftward-triangle.
- "<.|" A hollow leftward-triangle with a dot in the center.
- "\/" A hollow downward-triangle.
- "\*/" A filled-in downward-triangle, similar to `t'.
- "\./" A hollow downward-triangle with a dot in the center.
- "#" A pound sign.
- "++" A wide plus sign
- "/ \" An upward triangle with an open bottom.
- "/_\" A hollow triangle that is slightly taller than "/\".
- "/__\" A wide hollow triangle that is wider than "/ \".
- "/_^_\" Two hollow triangles stacked on top of each other.
- "|" A vertical bar.
- "/" A left half of a upward arrow, similar to `/'.
- "\" A right half of a upward arrow, similar to `\'.
- "Y" A `Y' character.
- "Z" A `Z' character.
Pass by value. Marker symbols are defined using a characters that define a symbolic representation for the symbol. Permitted values for the marker symbol codes are:
Returns
Nothing.
Examples
SclGraphicsOpen mynode SclGraphicsSetMarkerSymbol "(.)" SclGraphicsSetMarkerSymbol "+" SclGraphicsClose