Select Bench
To run this function: Choose Design > Graphical Sequencer > Define Blocks > Select Bench, or...
Fields on the Mining Block Definition form
Format File
Displays the current default format file being used.
Orebody Model
Enter the orebody Location name to be used and the bench ID Number from which to load the orebody model.
Waste Boundary
Specify the string number that represents the waste boundary in the orebody model files.
Mining Block File
Enter the Location name of the mining block string file which is to be created, edited or viewed. The ID number used is the one specified above for the orebody model. If the file exists, the Graphical Sequencer loads the mining blocks and displays them on the screen. If the file does not exist, the Graphical Sequencer will inform you and will allow you to create new mining blocks.
Complete the Mining Block Definition form and choose Apply to load the orebody and mining blocks from the specified bench.
Result
The orebody model and mining blocks selected will be loaded and graphically displayed on the screen.